Three poems
Posted in Downloadable games, Role-playing poems on April 9, 2008 by MatthijsLasse Lundin and Erlend Bruer sent me these three poems!
Tesco Hell is a light-hearted, fast-paced game about walking around in the Tesco store and trying to avoid cursed groceries.
Mystery loves Company is a sitcom-like game about the superheroes Mystery and Company, their kids, and their arch-nemesis Disgusio - master of disguises!
A Trip Through Time Seen Through The Eyes of a Fir Tree is a slow, immersive game about trees telling a story. One of my favorite role-playing poems.
Download them here:
a-trip-through-time-seen-through-the-eyes-of-a-fir-tree
The Endless Meta Spiral
Posted in Downloadable games, Role-playing poems on March 31, 2008 by Matthijs
Author
Martin Bull Gudmundsen
Description
The winner of the 2008 Role-Playing Poem Slam at HolmCon. A quote from the text: “Play yourselves as you were two minutes ago. After two minutes, M. says: “We’re sitting down to play this game. It’s two minutes ago.””
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A plethora of poems
Posted in Role-playing poems on March 14, 2008 by MatthijsAt this year’s HolmCon, Tomas Mørkrid arranged a “poetry slam” - an unformal competition where participants designed one role-playing poem each in one hour. The results are so far only available in Norwegian (here), but highlights include:
- The Endless Meta Spiral, where players play themselves two minutes ago. Two minutes into the game, they play themselves two minutes ago, playing themselves two minutes ago. Two minutes later, they… well, you get it, right? Challenging and fun, and with an unexpected ending.
- A Trip Through Time Seen Through The Eyes of a Fir Tree, where players are big trees, talking slowly and making whooshing noises. Very much an experience; very little a game.
- Løken Committee to Evaluate Cultural Grants, where players are bureaucrats in the Committee, discussing relevant questions - first, of course, cultural grants; but later questions can be “Why doesn’t anyone want to make love to me?” or “Is there life after death?”. All questions are discussed in the same detached, bureaucratic tone. Wonderful.
Nordic Scene
Posted in General posts on February 11, 2008 by MatthijsAndie Nordgren has started up a blog with the ambitious name “Nordic Scene”. While we can always debate what the word “scene” means, whether there is a Nordic scene or just a bunch of people doing stuff, what the scene’s about, who’s in it, whether there is an “in” or “out” etc etc etc, I’m getting really tired of those debates, so I’m just going to be pragmatic and say WAHEY! Cool site! The Nordic Scene is mostly about larp, but it seems the occasional tabletop-related post may pop up as well - and anyway, the Finns don’t seem to care too much about the distinction between forms, so what the hell.
Check it out here!
Hypersleep
Posted in Downloadable games on January 8, 2008 by Matthijs
Author
Michael Stensen Sollien
Description
You take on the roles of the crew aboard the spaceship Omnibus 79 who are just about to wake up from a three year long hypersleep.
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Fame!
Posted in Downloadable games, Role-playing poems on January 8, 2008 by Matthijs
Author
Matthijs Holter
Description
An absurdist role-playing poem for one star and an audience.
FateClock
Posted in Downloadable games on January 7, 2008 by Matthijs
Author
Tomas Mørkrid
Description
In FateClock you will be able to make history more interesting than it ever was. You may change it, abuse it and take every artistic lisence you have heard of. Please do! But beware! You are not free to do as you like all the time. The other players may support your actions and sentiments, but may even ally against you. Conflicts may ensue, and graaave consequenses. If you go too far, if your mentality deceive you, it may be that YOU end up as the ultimate evil of our world…
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Wanderer
Posted in Downloadable games, R.I.S.K. competition on January 4, 2008 by Matthijs
Author
Øivind Stengrundet
Description
” I’m a Wanderer.
When the first magical storm swept across Terrustor, dividing the islands and changing them, our fellowship was formed. To preserve the knowledge of everything that was.
Each storm creates a new picture of reality. We are the memory of the world. Adventurers, sailors, warriors, wizards and librarians. We watch, travel and write down. Intervene with the history of the planet, and form it in line with our ideals;
Each conscience holds immeasurable value.
Words, thoughts and language are valuable – in themselves.
A safe future is built on an illuminated past.
A Wanderer always helps another. We know each other by the green cloaks we bear, our thoughtful eyes, our common tongue.
I’m a Wanderer, and I have no home. This is my name, my calling, my life.
And the storm is building.”
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It wasn’t me!
Posted in Downloadable games, R.I.S.K. competition on January 4, 2008 by Matthijs
Author
Lasse Lundin
Description
In this game, every player is a murder suspect. The murder happened last night and each of you had an appointment with the deceased. You are all in for questioning with the police.
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