Fame!

Posted in Downloadable games, Role-playing poems on January 8, 2008 by Matthijs

Author

Matthijs Holter

Description

An absurdist role-playing poem for one star and an audience.

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FateClock

Posted in Downloadable games on January 7, 2008 by Matthijs

Author

Tomas Mørkrid

Description

In FateClock you will be able to make history more interesting than it ever was. You may change it, abuse it and take every artistic lisence you have heard of. Please do! But beware! You are not free to do as you like all the time. The other players may support your actions and sentiments, but may even ally against you. Conflicts may ensue, and graaave consequenses. If you go too far, if your mentality deceive you, it may be that YOU end up as the ultimate evil of our world…

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Wanderer

Posted in Downloadable games, R.I.S.K. competition on January 4, 2008 by Matthijs

Author

Øivind Stengrundet

Description

” I’m a Wanderer.

When the first magical storm swept across Terrustor, dividing the islands and changing them, our fellowship was formed. To preserve the knowledge of everything that was.

Each storm creates a new picture of reality. We are the memory of the world. Adventurers, sailors, warriors, wizards and librarians. We watch, travel and write down. Intervene with the history of the planet, and form it in line with our ideals;

Each conscience holds immeasurable value.
Words, thoughts and language are valuable – in themselves.
A safe future is built on an illuminated past.

A Wanderer always helps another. We know each other by the green cloaks we bear, our thoughtful eyes, our common tongue.

I’m a Wanderer, and I have no home. This is my name, my calling, my life.

And the storm is building.”

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It wasn’t me!

Posted in Downloadable games, R.I.S.K. competition on January 4, 2008 by Matthijs

Author

Lasse Lundin

Description

In this game, every player is a murder suspect. The murder happened last night and each of you had an appointment with the deceased. You are all in for questioning with the police.

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The Trouble with Demons

Posted in Downloadable games, Spill Nå! on January 4, 2008 by Matthijs

Author

Margrete Somerville

Description

The city’s magical underground had trouble some years back with an evil cult called the Cult of Gavrian. The whole thing ended in a magical battle where many good wizards sacrificed their lives, but the cult was beaten and destroyed forever. Now the wizards are led by Quanthalas the Mighty, who in his kindness has taken it upon him to mentor Hans, the orphaned son of two of the wizard heroes. Everyone looks up to Quanthalas, and trusts his judgement in all matters.

Too bad for young Hans, then, that he’s just found out that Quanthalas the Mighty is a member of the Cult of Gavrian, and is planning to usurp world power with brutal force! To make things worse, Hans finds himself backtied in an unknown basement with only four imps to help him. And he can’t quite control his imps, either.

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Rules and scenario

Characters

The Father

Posted in Downloadable games, Spill Nå! on January 2, 2008 by Matthijs

Author

Erlend Bruer

Description

This is a set of instructions for gaining access to the unconscious thoughts and feelings one has towards one’s father.
Psychologically speaking, this game has much in common with projective tests like the Rorschach-test or the Thematic Apperception Test developed by Henry A. Murray. The main difference in method is the usage of a group, rather than an individual, as the entity doing the projection. In this game, three persons use their unconscious and conscious minds to create a tragic story about one of the most important tings in a persons life; the relation to a husband or a father.

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The New Middle Ages

Posted in Downloadable games, Spill Nå! on January 2, 2008 by Matthijs

Author

Anders Nygaard

Description

When do we begin to dream of the middle ages? (…) When the day is over, and the nightly work on it, which has dream as its natural form, begins. But because the middle ages, according to the agreement of evil people, is the night, we are supposed to start dreaming as the new day dawns, and joyful humanity, as a famous student song goes, (…) wakes up and join in song “We are free, we are free, the middle ages are at an end!” And then it is that we begin to dream, but with open eyes.
-Umberto Eco, Ten ways to dream about the middle ages (Translation from Italian via Norwegian)

In this game, the players take part in something that happened in the middle ages. No story, perhaps least of all one told in a role playing game, can depict a completely accurate and “real” middle age. Instead, this story takes place in the middle ages of your dreams – the middle ages we have been constructing, imagining and inventing ever since their alleged end.
The players will follow and portray their characters trough a series of scenes of your own making, which will make a story. Each main character will represent a way to dream about the middle ages. The challenge of the game is to make the flavor of “your” middle age felt in the story, while you cooperate to create a story based on your character’s background, real historical events, scenery and some cues for inspiration.

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Map Map

Storyboard

Posted in Downloadable games, R.I.S.K. competition on December 30, 2007 by Matthijs

Author

Rune Valle

Description

This is a game where you and your friends are going together to make a story. What kind of story? It will become a story about a hero that in some way or another has to go trough different challenges.. But then, what story isn’t like that in one way or another? And apart from that this game sets little limitations on your creative freedom. At first glance the players of this game is just sitting reciting on turn some kind of unwritten text. But now and again some keywords may be heard invoking some of the inner mechanics of the game. All players has their own special responsibilities in the story, there is a point system for motivation and “game control”, and a storyboard system to always give the game a direction and sense of purpose. All these to try to make the story telling an as pleasant experience as possible for a broad audience.

And as one should expect form most games; at the end of the it there will be a winner. But beware of playing it too hard! If you aren’t careful you could get into the terrible disaster that everyone loses, and the story ends without any conclusion!

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Zombie Porn

Posted in Downloadable games, R.I.S.K. competition on December 28, 2007 by Matthijs

Author

Matthijs Holter

Description

Zombie Porn is a GM-less role-playing game that asks the question: “How far are you willing to go to survive in the undead entertainment industry?”

The characters are citizens of the Valley of Death, the capital of the underworld, the biggest collection of dead meat below the surface of the earth – and the centre of the necro porn industry.

During the game they’ll record porn movies, increase their status in the industry, hunt for body parts in the cold dewy Necropolis morning, and try to protect their own body from other hunters…

…all the while looking for true love. For everyone.

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Standing by the Window

Posted in Downloadable games, Role-playing poems on December 15, 2007 by Matthijs

Author

Matthijs Holter

Description

This is a remake of a game I wrote for Imagonem some years back, rewritten in the form of a role-playing poem. It’s based on the slow black-and-white TV drama from my childhood (early 70’s), where people would stand and stare into the distance for ever and ever, talking about their emotions and never actually doing anything.

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