Archipelago III !

Jason Morningstar contacted me a while back with the idea of revising Archipelago II. He’s done some great work on it, and we’ve tweaked it a little, removing stuff we didn’t use and adding things we liked.

You can download the latest version here! (Link updated September 2017)

77 thoughts on “Archipelago III !

  1. Pingback: – Imagonem

  2. Pingback: Indierummet Nordnordost » Blog Archive » Archipelago i ny skrud × 2 - indiespel i Norr- och Västerbotten

  3. Pingback: Diario de WKR » La Máscara de la Muerte Roja

  4. Pingback: Rol y política: Ursula K. Le Guin | Siempre ha habido clases

  5. Pingback: Rol y política: Ursula K. Le Guin | AERES

  6. Pingback: Minhas Atividades e Jogos no evento Laboratório de Jogos (BH,27 e 28 de Abril 2013) #nitrodungeon | NITRO DUNGEON

  7. I’d be interested in any hints and tips regarding Character Creation. So many RPGs still seem to consider the characters’ relationships, emotional journeys and internal conflict to be secondary to game stats. In our game group its my turn to choose a system soon and I wanted to give Archipelago III a go, but we’ve only played very traditional stories before (“We’re the good guys, a bad guy is threatening things, go and stop him”). So I was hoping someone would be able to give a little guidance on how to write some of those more important story elements into character creation, without each player needing to write a whole biography of their own character. Thanks very much, guys.

    • In Archipelago, the most important parts of character creation are probably indirect relationships & destiny points. Make sure everyone has a relationship to something someone else also is related to.

      Now, most games will say all characters need a motivation. However, that’s not as crucial in Archipelago: If you don’t know what your character wants, it will still have a destiny to aim for, and other players will still be jumping in and making things interesting for your character. So even if you make your character a little chubby hobbit who just wants to stay home, if its destiny is something to do with dragon treasure or magic rings, the other players should jump in and visit the character with an old wizard and an offer that can’t be refused.

  8. Pingback: Free RPG Day 2014 | The Twitching Curtain

  9. Pingback: Verdensbygging II – Imagonem

  10. Pingback: World Building for RPGs

 – Imagonem

  11. Pingback: Tons of free role-playing games online! – Imagonem

  12. Pingback: Welcome to Nørway | Nørwegian Style

  13. Pingback: Creating an Archipelago Game | Guild Blog

  14. Pingback: Loser | A Kingdom Is

  15. Pingback: Archipelago: A Setting | doughagler

  16. Pingback: Al Amarja Today! | Teapot Dome Games

  17. Pingback: Love in Innsmouth | Guild Blog

  18. Pingback: Episode Eight – Vast & Starlit | Across the Table

  19. Pingback: Dragonmeet 2015 seminar | Across the Table

  20. Pingback: Season of the Witch, Part 2 (and 3) | Guild Blog

  21. Pingback: Writing Cliques & Powers | Guild Blog

  22. Pingback: 20.000 Little Islands | Nørwegian Style

  23. Pingback: MartinRalya.com & Yore | My “go folder” of zero-prep, zero-notice RPGs

  24. Hi, I’m looking for games just like yours to improve my students’ skills in English. I was wondering if I can use it in my class and if you are interested in receiving feed back from my experience. Shae shared me this amazing game.

    Also, I’d like to keep in touch with you for your guidance when playing. My email is teff032@hotmail.com

    • Sounds awesome! You can use any of my games in your class, I’m happy to see them being played. Feedback would be great 🙂 You can e-mail me at matthijs1000 (at) hotmail (dot) com

  25. Pingback: Episode One – Swords Without Master | Across the Table

  26. Pingback: Episode Three – Intrepid | Across the Table

  27. Pingback: Episode Five – Archipelago | Across the Table

  28. Pingback: Eve of Tschai 1 – A first fight | Solo un mondo di carta

  29. Pingback: Archipelago – A Kingdom Is

  30. Pingback: [Follow Friday] FF48: „Mein Highlight im August 2017“ | Timber's Diaries

  31. Pingback: Le Bateleur – A Kingdom Is

  32. Pingback: The Hell Tithe Ep 1: Faeries, Pingers and Deep-fried Tape Pt 1 | Liberation Industries

  33. Hi Matthijs. My group likes Archipelago and we occasionally play it. I have found a bit different set of resolution card texts and I would like to try them out. Do you have any source files that I could use for both types of cards provided in Archipelago III? I really like the look and feel of them. Thanks!

  34. Pingback: The Hell Tithe Ep 2: Faeries, Pingers and Deep-fried Tape Pt 2 | Liberation Industries

  35. Pingback: The Hell Tithe Ep 3: Faeries, Pingers and Deep-fried Tape Pt 3 | Liberation Industries

  36. Pingback: La grande varietà dei LARP | Storie di Ruolo

  37. A question about the cards:
    Does one print out each page of cards once?
    This will produce 28 cards, I believe. Is that the complete set needed for play?
    Thanks!

      • Sweet! Thanks!
        We have a couple of weeks without the Referee running our current game. So I was poking around for something to run for two weeks.
        And then I read Le Guin passed away.
        And then I thought, “Hey… how about an Earthsea styled game…” And then, “Hey… Archipelago!”

  38. Hej! Quite a few Le Guin fans can be counted amongst our monthly RPG meet-up, so we’ve shared this link to Archipelago with them. Thanks for making Archipelago available as we’ll enjoy using it as a way of discussing and honoring her work!

  39. I noticed that the bit, included in the second edition, about using playing pieces on the map has been removed for this edition. Did you find that omitting the playing pieces led to a better experience at the table or was there another reason for the deletion? I’d be very interested to hear what difference it made.

    • I consistently forgot that bit when running the game myself, and the game still worked, so we just dropped the playing pieces 🙂

  40. Pingback: Archipelago III: GMed one-shot for beginners | Nørwegian Style

  41. Hi Matthijs! Let me say that Archipelago is like a breath of freash air after trying to squeeze narration into all these dice-dominated systems.

    Would you authorize a Russian translation of Archipelago 3.0? We’ve got quite a community that generally leans toward narrative and Scandinavian style games (it’s probably the climate, isn’t it?). I’ve been playing with some friends, but it’s quite tiresome to try and remember how we decided to translate The Phrases this time around. I thought that just translating the whole guidebook would actually be easier. I’ll make sure to send the pdf here if you’re OK with that.

    P.S. While I’m at it, am I right assuming that *every* player should be an element owner, or else they wouldn’t be able to interpret Fate cards?

    Thanks in advance – and thank you once again for a great game!

    • Hey! This sounds great, I’m all for a Russian translation. I don’t know if there’s anything you need from me, but if so just contact me at matthijs1000 at hotmail dot com!

      (Yeah, everyone owns an element!)

      Thanks for getting in touch! I love this.

  42. Pingback: Archipelago III in Russian! | Nørwegian Style

  43. Pingback: The Independents: The Quiet Year | Cannibal Halfling Gaming

  44. The interactive nature of Archipelago III poses some challenges when played in a play-by-post format. Are you aware of anyone playing Archipelago III as play-by-post or do you have any suggestions on how to do this successfully?

    • I’ve never tried that format, or heard of anyone trying it. So apparently you’re a pioneer 😀 Would be interesting to hear more about how this works for you!

  45. Pingback: Archipelago III in Korean! | Nørwegian Style

  46. Hi! I digitally cut out the cards to be able to use them in online play. Would it be alright for me to share these? It’s a little bit of work that would be saved for others, this way (I can also send them your way if you want to host them yourself, too).

  47. Pingback: Giochi per 3-5 giocatori da 3-5 sessioni – Geecko on the Wall

  48. Pingback: Book of the Week 15: The Earthsea Trilogy by Ursula K. Le Guin | Share Market Pro

  49. Pingback: Book of the Week 15: The Earthsea Trilogy by Ursula K. Le Guin – Finance Market House

  50. Pingback: Book of the Week 15: The Earthsea Trilogy by Ursula K. Le Guin - Adam Smith Blog

  51. Pingback: The Earthsea Trilogy by Ursula K. Le Guin | Litty News

  52. Pingback: Scratching That Itch: The Sword And The Loves | Waltorious Writes About Games

  53. What is the license of Archipelago III? It does have an SRD? Can someone translate it to still non translated languages and share it? Or make derived content and share it, for commercially or non-commercialy purposes?

  54. Pingback: A Game Per Year: Archipelago III (Bonus 2012) – Juhana Pettersson

  55. Pingback: ”Karkuun!” eli kuinka kohdata kauhu roolipeleissä | Diceblasters

Leave a reply to Matthijs Cancel reply